I enjoyed participating in #256fes △ I want to keep making models with those restrictions to improve my modeling and texturing. Here is a sneak peak at my next model.

I also had some time to work on my mobile 2D shooter. I integrated a temp UI. The UI has a health bar and I integrated more power ups at the wave complete screen. I ended up with interesting RNG when recording this and got two of the same power ups. 🤔
Integrated Temp UI 👾
— Ricardo Salgado (@_Roston) February 27, 2021
Working on another 256🔺 Model as well #ScreenShotSaturday #WIP #GameDev #Game #Development #Unity3D #MadeWithUnity #Indie #IndieDev #Mobile pic.twitter.com/F4FrXrPxZZ
#WIP #GameDev #Blender3D #Unity3D #Prototype #MadeWithUnity
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