Sunday, February 21, 2021

My First #256fes

I recently saw the #256fes posts on my twitter timeline.  The challenge is to make a model using 256 triangles and texture it with 256x256 pixel textures.  I absolutely love the idea and wanted to try to make something myself.  At first I thought it would be simple but when I started modelling I quickly realized just how quickly 256 triangles get used up.  It had been a while since I last used Blender for modelling however I am slowly getting better with it. The model was very enjoyable to make however I did hit a few bumps along the way.  The texturing was incredibly difficult for me since I need a lot of improvement in that aspect.  I plan to make more to improve my 3D and texturing skills.  Here is the first one, Godzilla!

 Software used: 

Modelling done in Blender 

Texturing done in Photoshop 

Screenshots taken in Unity3D












#256fes #Godzilla #Blender3D #Unity3D

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