Back to doing Game Dev❗ I really enjoyed creating the 256🔺Models and plan to do another later this year. Re familiarizing myself with the mobile project I decided to change the walls. Originally the boundaries would work as physical walls, but the game felt much more challenging when I made the walls bounce and change the players direction. I also decided to move the camera angle to look closer to our original concept.
Here is the video:
Seemed more when the walls bounce the player
— Ricardo Salgado (@_Roston) April 11, 2021
👾🔫🧐#ScreenShotSaturday #WIP #GameDev #Game #Development #Unity3D #MadeWithUnity #Indie #IndieDev #Mobile pic.twitter.com/aqzTpop86F
0 comments:
Post a Comment