I finished my Metabee model from Medabots. Initially when I first finished it I went a bit over on the Triangle count. After optimizing it and sadly ruining the little detail I had I managed to bring it down to exactly 256. Here are some of the progress shots for the model. Time to Unwrap and Texture!
Assembled all the pieces I had previously made.
When I first called it done and realized I went a bit too high.
After optimizing and bringing it down to 256 triangles.
#WIP #256fes #Blender #Blender3D #B3D #LowPoly
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