Saturday, January 5, 2019

New Year New Games



With last year ending a lot sooner than I expected. I decided to make time for a new prototype and see how much (or little) growth I made in 2018.  While the prototype isn't anything special being able to build the product in a fraction of the time feels great.  The prototype as of now will send a "Wave" when the player destroys the wave or the enemies that made it past the player go off screen the Game Manager will send the next one.  The variables for the player such as fire rate, damage, projectile speed, player movement speed are all open for manipulating.  The next plan is to work on enemies and start making power ups for the player in which the player can improve the variables stated above.  More updates will come! Also Game Development After Dark is back!

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