Update for the Ball Game
Added more code to the ball game prototype form my previous post. I coded in a health so when the player lets one of the balls through he will lose one, after allowing 3 to pass the player will see the game over screen. I added pick ups, one of them is health. The other pick up brings up the second paddle that mirrors the original. The second paddle also goes away after allowing a ball to pass. I want to have a infinite mode as well as the original idea of having premade levels, so I also scripted a spawner. My next goal is to start deciding on an art style. All the coding was done in C#.
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